Video Game’s Place in History
Video Game’s Place in History When it comes to video games, there are good games and there are great games. The good games provide entertainment. They are challenging but not unfair. They show…
Video Game’s Place in History When it comes to video games, there are good games and there are great games. The good games provide entertainment. They are challenging but not unfair. They show…
Of all the problems that a startup faces in its early days, nothing is more fundamental than spending time doing the wrong things. Unlike a large company, a startup has limited access…
First published in The Stanford Daily. Startups are often thought of as a risky business. We imagine founders to be fierce visionaries who can see a better future and are willing to…
A few weeks ago, I was cruising the Reddit procrastination superhighway when I stumbled upon Legoizer, a web application to convert uploaded images to a mosaic constructed out of LEGO bricks. It’s…
First published in The Stanford Daily. Microsoft is buying a small game studio called Mojang for 2.5 billion dollars. Mojang is a small company with fewer than 50 employees, but they are…
First published in The Stanford Daily. Just over a week ago, history was made when a team of five young Chinese men left Seattle with $5 million in winnings. The game they…
I regret paying for The Transhumanist Wager on Kindle. It has worse writing than a Dan Brown novel and its handling of the philosophical discussion is no more insightful than if you…
First published in The Stanford Daily. Be it the devout crusaders whose convictions grew from absolute faith, the American G.I. who died on a beach in France for the patriotic ideals of…
First published in The Stanford Daily. A huge part of the appeal of Bitcoins is its promise of being decentralized yet secured, but what happens when the system requires fundamental adjustments? In…
Google, the company who conquered the Internet by making a business out of giving things away for free, decided to drop its Google Reader service a few months ago. The official reason…
First, over the past 25 years, the compound annual growth rate of the 3D printing industry was 25.4 percent. Over the past three years — during the ascent of 3D printing excitement — the growth rate…
MOOC, or massive open online course, is a hot topic these days. There is a great deal of excitement over what some see as the future of higher education, and for good…